Module 2 – “Contemporary
Urban Design Theories”
Much of what
I have gleaned from the reading required for the second module of this course’s
workload carefully confronts the challenge of essentially defining the
otherwise undefinable. By applying theories and intellectual consideration to
aspects of human existence the authors we have read for this exercise attempt
to quantify concepts that are difficult in nature to describe. Despite the many ideologies regarding a city’s
sense of place, it seems to me that it remains an almost impossible feat to put
in to words how the physical world that surrounds you influences your interest
and emotion.
After having
read the material for this course module the contemporary urban design theories
that resonate with me the most have been centered around the concept that to
achieve a functional urban design the built environment that surrounds us must
exist in conjunction with the open space that has been left behind both intentionally,
as well as by accident after a project’s construction. In a sense, our
community’s positive and negative spaces have to be in harmony in order to
achieve the social balance of activity and calm we seek to achieve in urban
design. Seamon and Sowers confront this notion in their critique of Edward
Relph’s work Place and Placelessness
by describing it as “the relationship of space to a more experientially-based
understanding of place, space too must be explored in terms of how people
experience it.” To me, this means that we as designers are only truly
accomplishing our design intentions if we hold to the same consideration the
informal and undefined spaces created by community design as we do those formal
and more strictly planned places. The theory of urban phenomenology requests
that we acknowledge equally the intangible as we do the intangible.
These sentiments
are reiterated in The City as Text:
Architecture and Urban Design, defined in the section of the reading
Architecture and “Mere Building”. In this section the author outlines the
difference in priority that separate building from architecture. Building, as I
have interpreted in from this reading, considers primarily the economic
function of a structure and its surroundings, whereas architecture must further
recognize the social and psychological impacts that a building, and its
adjacent landscape has on both its admirers, as well as its users.
Eamonn, I really appreciate what you have said in this blog post, because I was left wondering the same thing after going through this module. Although I didn't comment on it in my own post, I feel like your statement about looking at these theories and philosophies as case studies rather than them being absolute is completely valid. I also see them as an amalgamation (if I'm being completely honest, I had to look up that word) that we draw pieces from when they are applicable to the specific design situation. Also, the quote you pulled about places being more experientially-based reminded me of this past week in studio where we were trying to redesign 1st Avenue of downtown Spokane into a complete street. Once we changed our mindset from being practical and efficient to instead being about the experience of the user, it shed an entirely new light on the design problem that I think we solved fairly well. Anyways, great post! I look forward to reading more from you.
ReplyDeleteEamonn,
ReplyDeleteThanks for posting on time.
I am glad that you do not see theories, or any kind of theories as being absolute. What make any set of ideas "theory" because those sets of ideas carry, to a certain degree, generalization. They all have objectivity and subjectivity and are open for discussions and changes. The physical forms are tangible while human experiences are more intangible. The piece of “city as text” was written by a famous urban geographer, not a designer. He observed and interpreted the world based on his ways of seeing and understanding. People experience and understand the physical forms and their material reality in different ways and that may and/or may not be relevant to the intentions of the designers. Good job.
Kasama